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Posts tagged: animation cycles

 

3D Animation

It's all Cyclical

November 4, 2008 With a fully rigged model in my arsenal, it’s now time to start some actual animation. This week’s module involves creating three cycles as a kind of foundation for future animation. The only requirement is that one of the cycles be a walk, which every animator should create for their character. Everybody walks, right?   A simple GIF that I generated in Autodesk Maya.  For the second, I’ve chosen a shooting cyc Read On...

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