3D Animation

Workshops
Introduction to Visual Effects and Compositing in Adobe After Effects
Coming Soon in February 2010

Description: Compositing and the use of visual effects (VFX) has been a part of motion picture history since its infancy, and although optical printers have long-since been replaced by computer applications, the fundamental concepts in creating VFX remain largely unchanged. For the past 17 years, Adobe After Effects (AE) has been a leading application in creating effect shots and on-screen digital magic for both small and big screen productions, and today, skilled AE artists are still in high demand. This course will introduce the student to the basics of creating visual effects, including preparing to shoot footage from pre-production and on-set, as well as the basics of compositing and using computer generated imagery (CGI) in AE. Students will be demystified to the secrets of visual effects and the sometimes intimidating nature of AE. If you can imagine it, AE can help you make it motion picture reality, and this course will introduce the versatile set of tools that AE has available as well as the practical knowledge to avoid mistakes and create effective workflows.

Dates, Times and Pricing to be announced in January 2010.
For more information, please contact workshops@cdiabu.com
Introduction to ZBrush: Character Modeling for Games

Learn Character Modeling for Games!

Introduction to ZBrush: Character Modeling for Games
Online Workshop



* High-definition 950 x 540 video lectures
* Handouts, links and resources
* Curriculum and projects geared toward providing students with real-world experience
* Weekly homework, Quizzes and final projects assigned in each class.
* Online Support Via Email, Forums and IM.

Software Requirements:
Pixologic ZBrush 3.5 (3.1) ZBrush - http://www.pixologic.com/home.php
Autodesk Maya 2009 (2010) and Maya - http://usa.autodesk.com/
*Optional - Headus UV Layout

Hardware Requirements:
PC Only.
Must have Microphone Setup.
Camera set up recommended but not necessary. *Optional: Drawing Tablet - recommended wacom tablet intuos4


Session 1:
Part 1: Introduction to ZBrush
Part 2: Introduction to Modeling Techniques
Sunday, March 28th - Week 1 Course Content Open
Tuesday, March 30th - Week 1 Class Lecture - 6:30 - 8:00
Wednesday, Thursday and Friday (31st, 1st, 2nd) -
One-on-One 4:00 - 8:00 Open, Optional 1 hour sign up online
*Assignment 1 Due Sunday by 12:00am

Session 2:
Part 1: Modeling Techniques
Part 2: Creating a Base Mesh
Sunday, April 4th - Week 2 Course Content Open
Tuesday, April 6th - Week 2 Class Lecture - 6:30 - 8:00
Wednesday, Thursday and Friday (7th, 8th, 9th) -
One-on-One 4:00 - 8:00 Open, Optional 1 hour sign up online
*Assignment 2 Due Sunday by 12:00am

Session 3:
Part 1: UV Layout
Part 2: High Resolution Modeling
Sunday, April 11th - Week 2 Course Content Open
Tuesday, April 13th - Week 2 Class Lecture - 6:30 - 8:00
Wednesday, Thursday and Friday (14th, 15th, 16th) -
One-on-One 4:00 - 8:00 Open, Optional 1 hour sign up online
*Assignment 3 Due Sunday by 12:00am

Session 4:
Part 1: Optimization and Texturing
Part 2: Adding Props and Finalizing
Sunday, April 18th - Week 2 Course Content Open
Tuesday, April 20th - Week 2 Class Lecture - 6:30 - 8:00
Wednesday, Thursday and Friday (21st, 22nd, 23rd) -
One-on-One 4:00 - 8:00 Open, Optional 1 hour sign up online
*Assignment 4 Due Sunday by 12:00am

Registration

Please contact us to register: 800-808-CDIA or email workshops@cdiabu.com

*Register Today! - Call 800-808-CDIA



       

 

Workshop
Location: Online
Cost: $575
This workshop is available to CDIA 3D Animation Alumni only.

Instructor: Howard Kaplan
Howard Kaplan has 10 years of experience in digital arts and animation and has been teaching computer graphics for over five years. He has worked as Lead Animator and Art Director on numerous animated movies, websites and commercials and was a freelance Technical Artist for Wacky World Studios animated film, The Roach Approach. Most recently, Howard has worked with the MA State Police Department on 3D models. He also often utilizes his fine art skills, having illustrated the children's book, The Boy Without a Throne.

Howard is a member of IGDA-International Game Developers Association and AMC Siggraph. His work has been featured at The Siggraph Conference, Animation Theater, Layers Magazine, Boston Herald, Fox News and in the Sarasota Herald Tribune. He is a graduate of the Ringling School of Art & Design, where he earned his BFA in Computer Animation and later returned as an Instructor. Howard co-owns a production company where he brings 3D characters to life.

Center for Digital Imaging Arts at Boston University • Waltham, MA • Washington, DC
Tel: 800-808-CDIA • Email: info@cdiabu.com